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WxW challenge #3

Challenge #331, Viewed 4682 Time(s)

Basic Information
Rate challenge
5 / 5
Total Members Voted: 2
Name: WxW challenge #3
Type: Misc
Moderator:

Started: December 20, 2013, 07:05 PM
Expire time: January 06, 2014, 12:00 AM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme WxWChally

Description:
Welcome to the third WxW challenge. :)

Sorry if experiments really bother you, but that's pretty much the last one I can think of so far.

Anyway, here it is: you will have to play for exactly 10 turns - feel free to add any dummy weapon with 10 turns delay to your weapon panel for this challenge, in case you're fearing of going too far; I thought this minor change wasn't worth uploading another scheme to TUS's database. Your objective will be to complete those 10 turns as fast as possible. Invalid or unplayed turns will greatly penalize you; as a reminder, here are conditions a turn has to meet for it to be valid:

  • All walls must have been touched.
  • The crate must have been collected.
Once you're done meeting those criterias, it is recommended to fire a bazooka as soon as possible (it's only a dummy weapon, it will disappear without exploding). Oh, and one more thing, avoid falling too much despite the fall damage being greatly lowered, as you only have 5 HP; an attempt ending with a prematured death will still count, though you would have more chances to do your best by using all your 10 turns.

Your score will be the total amount of turn time you've used during the 10 turns. The lower the time, the better your score.

Note that an invalid turn is still counted towards the total of 10 turns (it will count as a turn where all the 30 secs have been used).

Using the /arrows feature from RubberWorm or any other cheats affecting the challenge's gameplay is strictly forbidden.

Good luck and have fun! ;)

(Thanks to ssm for suggesting the mappack featuring this map. ;))
1920 x 696, PNG, 36.88 KB, Downloaded 9,257 time(s)
Best Record: 135.3 seconds by
Pending times: 0
Number of members participated: 7
Number of Records: 10
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Norway Masta
135.3s 20 October 05, 2021, 08:29 PM 12,816 Elite
2nd Hungary Tomi
AeFPFFCDOS
156.58s 15 December 28, 2013, 01:56 PM 1,041 Absolute Beginner
3rd Hungary Csongi
dPRLrM
168.14s 10 December 26, 2013, 08:46 PM 2,266 Major
4th Russia _ssm_
cheAbC
178.62s 5 December 26, 2013, 02:07 PM 7,483 Elite
5th Poland timo
UCdS
189.34s 4 December 29, 2013, 02:47 PM 1,563 Reasonable
6th Bulgaria Worm_gamer
UCAbCdS
212.36s 3 December 22, 2013, 06:27 PM 3,739 Elite
7th France LeTotalKiller
UCAbCWoSC
293s 2 December 22, 2013, 02:30 PM 1,946 Veteran

Statistics of this challenge

Points Overall Points Overall Rate
25 1,041
20 12,816
15 2,266
10 7,483
9 1,563
8 3,739
7 1,946

0 Members and 1 Guest are viewing this topic.

LeTotalKiller

Again, I posted a replay only as an example to show what I mean. 25.44 was my fastest turn and it's therefore my record for that challenge attempt.

(Delay 9 instead of 10 on Arma has been used due to being too lazy to edit the scheme through SchemeEddy just to set the delay to 10).

Csongi

I don't see the point of those 10 turns.
I mean the objective is to finish a single turn within as few seconds as possible,right ?

The way I see it,this is ttrr on wxw map :D
"Every day I get up and look through the Forbes list of the richest people in America. If I'm not there, I go to work." - Robert Orben

[avirex`mm] ill rape ur mother
[avirex`mm] twice in the same night
[avirex`mm] and she will ask for a third
[avirex`mm] cuz she's a whore

kins> Don't let girls ruins ur tus games :)


Xrayez

Quote from: LeTotalKiller on December 22, 2013, 02:32 PM
(Delay 9 instead of 10 on Arma has been used due to being too lazy to edit the scheme through SchemeEddy just to set the delay to 10).

Does it matter anyway?  :o

Triad

Well yeah, 10 turn is meaningless if you look for a good turn only.



LeTotalKiller

#4
Quote from: Csongi on December 22, 2013, 03:22 PM
I don't see the point of those 10 turns.

Hmm, true... I think I'll change the formula then: all the 10 turns will add up. And it's 30s per failed turn.

Quote from: Csongi on December 22, 2013, 03:22 PM
The way I see it,this is ttrr on wxw map :D

Heh, realized that too.

Edit: So, with the new formula... I had 8 invalid turns in that example replay, so 30*8=240 is added to my total. I performed 25.44s and 27.56s in my valid turns; both times add up to the score, so my score is 293s.

timo

I didn't know how to count this 10 turns. Why 197?






LeTotalKiller

#6
Quote from: timo on December 25, 2013, 10:11 PM
I didn't know how to count this 10 turns. Why 197?

I checked in your replay if any turns were invalid, which wasn't the case, and then exported a log from it, and converted total turn time you've used (shown at the end of the log file) to seconds, since no 30s penalty has to happen.

Tomi

Is 2 wxw turns in 30 seconds valid? I can't catch a cr8 in the 2nd turn unless I skip all the odd W:A turns. ;D

LeTotalKiller

Quote from: Tomi on December 26, 2013, 08:19 AM
Is 2 wxw turns in 30 seconds valid? I can't catch a cr8 in the 2nd turn unless I skip all the odd W:A turns. ;D

Well, the skipped/invalid turns will have to count as turns where all the 30 secs have been used I'm afraid. :S Going to get back to WxW challenge #2's formula next time.

timo

not fair ltk, i pressed enter in 9 and 10 turns extacly when i touched a wall, not before.






LeTotalKiller

Quote from: timo on December 29, 2013, 03:49 PM
not fair ltk, i pressed enter in 9 and 10 turns extacly when i touched a wall, not before.

Well, that's the time Export Log showed me.