Quote from: Danger135 on November 02, 2022, 06:33 PM
That Playback time in replay: is hell, nobody know what type there and with which format for save replay.
Scheme ported to 3.7.2.1+rubberworm, check if it is correct. I set all manually as I see it on TUS scheme preview. Who want play on 3.7.2.1, extract scheme from my replay. (only thing which I do not set is "worm select do not cancel seat time", because I do not know where. I think, it can be done with teststuff only)
I play without look at replay before, so if I did something wrong... Only hint was that animated gif.
@Admin: Please delete my replay with time 36.1, I did big mistake there. (roping from hospital)
I just checked your record and I must say congratulations, since you thought on a different way to make the GG, a shortcut we didn't plan (and we tested several things for long time).
Yes, the way up by left wall from nana glitch area is almost impossible, since sbs used dotted wall technique to avoid problems on the map, such as driver being stuck there. However, we do realized there's another way to get there, that is ultra hard, we tested several times and never made it correctly: using rope + super banana to explode the worm to the GG spot.
Your idea of using only dynamites and not bat + dyna on the boat sbs already mastered, he discovered a fast way to do that part, but it's not easy anyway.
About going back Home from the path on the right (that has a forbidden sign), I initially wanted to let players choose one of the sides to go back, but I think the church path (the correct) is a new terrain to Driver explore and adding rope on the forbidden path could potencially confuse players with so many weapon sprites. The church side has no weapon sprites, that's why the free rope is by that side only, because on the original map I filled the floor with rope sprites thinking on driver only, but sbs thought that too many sprites would polute the map and confuse players, since someone could think stoned could rope down.
And yes, you committed some
cows during the replay, you used rope from the hospital, went to the wrong path with rope and also didn't follow the author's original route to plop the Driver, so you didn't follow all the 24 stages to complete challenge, as stated on the rules:
QuoteAll the 24 stages available on a big sign of the map must be completed
I'm still talking with sbs to see what he thinks, but I think your replay will not be considered valid. However, I do apreciate your attempt and you made some creative moves there, I would consider your run as a separate category "different route from author's intentions". Even on this category, there's still the rope from hospital cow that you mentioned.
EDIT: ah, now I removed the necessity of adding the time of the replay to upload. I'll do this myself. I know it's complicated by my own experience. And, by the way. I would apreciate if you try another time with correct gameplay. I don't mind about your scheme, I think. But you should really update your game lol. I'm fan of RubberWorm, though and I know there are some things from RW that are different in 3.8.
EDIT 2: There are some possible problems on your 3.7 RW scheme:
1) Wind bias is not zero
2) No auto-retreat time for animals and super nana
3) Continuous flames through turns
4) Select worm broken in Sudden Death (you could set no SD, to avoid this)
5) select worm and hot-seat time could be different
And maybe other settings. All of these settings shouldn't interfere on gameplay so much, the biggest problem would be wind bias I think.