crates and mines shouldn´t be removed for thoese reasons: Lupastic already explain why u can get x2 of damage (recommended when u have a supersheep), "the utilitycrates are sometimes very useful for bigger booms" but also they work as opposite blocking your shot, anyway this option can be reduce or increased up to host for most or less
difficulty. About mines the same, 3rd rule explains why. Mines and Fire could make an unsuccessful landing witch means u have to be careful every time u move ur "token" limiting ur placement.(also this seeting can be reduced or increased up to host).
difficulty. About mines the same, 3rd rule explains why. Mines and Fire could make an unsuccessful landing witch means u have to be careful every time u move ur "token" limiting ur placement.(also this seeting can be reduced or increased up to host).