Quote from: crmm1792 on September 22, 2023, 07:54 PM
Supermarket Shopper is my first scheme i made, is a game based on kaos shopper but inspirated by the scheme Colossal Shopper.
Oh, I would never imagine Colossal Shopper had some influence to Supermarket Shopper, really. I just checked and I published the scheme on TUS a bit earlier than Supermarket. I thought the idea was based on Kaos Shopper, Triple Shopper or wkShopper, or maybe it was just another attempt to make a Shopper with Shot Doesn't End Turn. Now that you mentioned, Supermarket Shopper really uses Shopper maps that are bigger than usual, specially designed for the scheme. I must say the name Supermarket is great and I like its scheme icon. For a first scheme, your scheme received a big fan base. Your other schemes too. Honestly I would never expect someone with a nickname called CAK-RULES to be a great scheme maker. I always thought Shopper players were limited in creativity, but maybe that was a preconception. By the way, do you prefer to be called CAK-RULES or crmm1792?
Quote from: crmm1792 on September 22, 2023, 07:54 PM
Im agree with FoxHound the description in blank produced some players missunderstanding the point of the scheme and now we got some players in AG hosting random multi attack-crates as supermarket, adding any stuff on it (utilities, weapons, removing the drill), i remember some players telling me how to play my own scheme xd and crying for drill spamming. So i really lost the interest to write the rules.
I think we cannot control how players play the schemes we create.
Run created Hysteria without Low Gravity and now most people play it with Low Gravity. Shopper used to be played with drill and no zook, and now people play with zook and almost don't use drill or remove it.
And by the way, Colossal Shopper still doesn't have a replay and the rules are open for changes (it has already many optional rules), exactly because it's hard to determine what is the best for gameplay with SDET mode and easy understanding of the rules. It would require a lot of tests to stablish what is best, and maybe players would play differently.
Quote from: crmm1792 on September 22, 2023, 07:54 PM
In spite of this, i would like to add the rules on description one more time instead of descarting the idea that some one would play it was conceived :3
I would play the original rules the way they were conceived

I think in the future Supermarket Shopper will have all the variations of rules and settings being used by players written somewhere. I remember the original ones had Mine Strike that could be used differently, and that there was something called SMACK-RULES, which was a funny acronym.